Money making guide/Creating divine charges (2024)

Creating divine charges using Incandescent energy
Requirements
Skills
  • 4
Items
None
Quests
None
Other
None
Intensity
Low
Results
ProfitROIExperience gained
−550,214 after tax-6.51%

19,115

5,600

Inputs (8,451,324)Outputs (7,901,110 after tax)
ItemQuantityGE price
Maple logs2,8581,080,324
Incandescent energy15,7507,371,000
ItemQuantityGE priceDaily volume
Divine charge707,901,110428,602

Divine charges are used to train Invention, and they are always in high demand. Divine charges must be used to refill one's charge pack to continue training Invention, and because of this, creating divine charges can be quite profitable.

Disassembling items into simple parts is a mostly-AFK activity, making this method great for when you do not want to pay much attention to the game while still turning a profit. Maple logs disassemble into simple parts at a rate of 49%. This method will be more effective with higher junk chance reduction levels, unlocked by training the Invention skill. An auto disassembler or auto disassembler mk. II can be used to increase the flow of simple parts.

Keep in mind that the buy limit on each divine energy type is 25,000. This means that, without help from friends or alternate accounts, using different energy types, or buying them while doing other activities, you may only use this method once per four hours. It is recommended that you check the current GE prices for energy if you would like to use another energy type, as it may be more profitable or allow more charges to be made per four hours.

Gold bars, harralander tar, and Acadia logs can be acceptable substitutes for maple logs as they provide simple parts at a 66%, 76%, and 95% rate, respectively. This would result in 92-93 divine charges being made per hour with gold bars, 110-111 with harralander tar, and 136-137 per hour with acadia logs. The resulting amount of charges made per hour varies and may also result in a lower profit rate due to supply costs. Current profit rates with these methods are −7,356,540; −699,975; and −2,744,197 coins per hour, respectively.

Depending on prices, it may be more profitable to make empty divine charges instead. This method requires a much higher Invention level of 101, but does not require divine energies as a material. Currently, making empty charges using maple logs will yield 1,007,776 coins per hour.

Creating divine charges using Elder energy
Requirements
Skills
  • 4
Items
None
Quests
None
Other
None
Intensity
Low
Results
ProfitROIExperience gained
146,774 after tax2.67%

19,115

5,600

Inputs (5,496,876)Outputs (5,643,650 after tax)
ItemQuantityGE price
Maple logs2,042771,876
Elder energy25,0004,725,000
ItemQuantityGE priceDaily volume
Divine charge505,643,650428,602

Divine charges are used to train Invention, and they are always in high demand. Divine charges must be used to refill one's charge pack to continue training Invention, and because of this, creating divine charges can be quite profitable.

Disassembling items into simple parts is a mostly-AFK activity, making this method great for when you do not want to pay much attention to the game while still turning a profit. Maple logs disassemble into simple parts at a rate of 49%. This method will be more effective with higher junk chance reduction levels, unlocked by training the Invention skill. An auto disassembler or auto disassembler mk. II can be used to increase the flow of simple parts.

Keep in mind that the buy limit on each divine energy type is 25,000. This means that, without help from friends or alternate accounts, using different energy types, or buying them while doing other activities, you may only use this method once per four hours. It is recommended that you check the current GE prices for energy if you would like to use another energy type, as it may be more profitable or allow more charges to be made per four hours.

Gold bars, harralander tar, and Acadia logs can be acceptable substitutes for maple logs as they provide simple parts at a 66%, 76%, and 95% rate, respectively. This would result in 92-93 divine charges being made per hour with gold bars, 110-111 with harralander tar, and 136-137 per hour with acadia logs. The resulting amount of charges made per hour varies and may also result in a lower profit rate due to supply costs. Current profit rates with these methods are −7,356,540; −699,975; and −2,744,197 coins per hour, respectively.

Depending on prices, it may be more profitable to make empty divine charges instead. This method requires a much higher Invention level of 101, but does not require divine energies as a material. Currently, making empty charges using maple logs will yield 1,007,776 coins per hour.

Creating divine charges using Brilliant energy
Requirements
Skills
  • 4
Items
None
Quests
None
Other
None
Intensity
Low
Results
ProfitROIExperience gained
−24,667 after tax-0.4%

19,115

5,600

Inputs (6,232,682)Outputs (6,208,015 after tax)
ItemQuantityGE price
Maple logs2,269857,682
Brilliant energy25,0005,375,000
ItemQuantityGE priceDaily volume
Divine charge556,208,015428,602

Divine charges are used to train Invention, and they are always in high demand. Divine charges must be used to refill one's charge pack to continue training Invention, and because of this, creating divine charges can be quite profitable.

Disassembling items into simple parts is a mostly-AFK activity, making this method great for when you do not want to pay much attention to the game while still turning a profit. Maple logs disassemble into simple parts at a rate of 49%. This method will be more effective with higher junk chance reduction levels, unlocked by training the Invention skill. An auto disassembler or auto disassembler mk. II can be used to increase the flow of simple parts.

Keep in mind that the buy limit on each divine energy type is 25,000. This means that, without help from friends or alternate accounts, using different energy types, or buying them while doing other activities, you may only use this method once per four hours. It is recommended that you check the current GE prices for energy if you would like to use another energy type, as it may be more profitable or allow more charges to be made per four hours.

Gold bars, harralander tar, and Acadia logs can be acceptable substitutes for maple logs as they provide simple parts at a 66%, 76%, and 95% rate, respectively. This would result in 92-93 divine charges being made per hour with gold bars, 110-111 with harralander tar, and 136-137 per hour with acadia logs. The resulting amount of charges made per hour varies and may also result in a lower profit rate due to supply costs. Current profit rates with these methods are −7,356,540; −699,975; and −2,744,197 coins per hour, respectively.

Depending on prices, it may be more profitable to make empty divine charges instead. This method requires a much higher Invention level of 101, but does not require divine energies as a material. Currently, making empty charges using maple logs will yield 1,007,776 coins per hour.

Due to constantly changing prices on the Grand Exchange, some information in this article may or may not be current.
It is strongly recommended to check the live prices on the Grand Exchange before making large investments in any method.

All prices on this page are cached, meaning it is possible that they appear out of date.
To force a new cache of this page, click this link.
If a money making method is out of date, you can edit it or leave a message on the talk page.

Money making guide/Creating divine charges (2024)

FAQs

Is making divine charges profitable? ›

Divine charges are used to train Invention, and they are always in high demand. Divine charges must be used to refill one's charge pack to continue training Invention, and because of this, creating divine charges can be quite profitable.

How do you create a divine charge? ›

1 Divine charge is created by combining 20 simple parts and 225-2,000 Divine energy. These can be created anywhere by "weaving" your energy. The amount of energy needed to create 1 divine charge depends on which energy is used; more for lower tiered energy and less for higher tiered.

How many divine charges to fill a charge pack? ›

A divine charge can be used to add 3,000 charge. Each unit of charge costs 41.12 coins when using charges bought at Grand Exchange median price.

What happens when you run out of divine charges? ›

At maximum divine charges (10), the Divinity buff is granted for 10 seconds, and all divine charges are lost.

How much money does divine have? ›

Divine's net worth is approximately $1 million.

What do divine charges do? ›

A divine charge is an Invention device created from divine energy or by filling an empty divine charge with divine energy. When consumed, it adds 3,000 charges to the charge pack. It can also be used to add 3,000 machine charges to a generator.

How do I connect to my divine energy? ›

How to Tune Into Divine Guidance
  1. Invite the Universe to guide you. ...
  2. Live in the present moment. ...
  3. Trust your intuition. ...
  4. Keep a Sign Journal. ...
  5. Gratitude—be conscious of the signs you receive, and don't forget to thank the universe for its guidance. ...
  6. A Visualization Exercise to Manifest a Sign from Spirit.

How do you produce a charge? ›

An electrical charge is created when electrons are transferred to or removed from an object. Because electrons have a negative charge, when they are added to an object, it becomes negatively charged. When electrons are removed from an object, it becomes positively charged.

How long do charge packs last? ›

A high-quality portable charger can last for 2 to 3 years or more, while cheaper power banks have a shorter lifespan. To maximize the lifespan of a portable charger, avoid overcharging, store it in a cool and dry place, and use the right cable and adapter.

How many times can you charge a vape before it dies? ›

A normal amount of charging is once per day. Any more than this and you may need to replace your vape's battery. You can shop for new vape batteries online at www.vapedirect.com or you can contact your manufacturer for a new battery. Remember – only buy batteries which are compatible with your vape device.

How do you know if its full charge? ›

You can get an approximate reading by measuring the voltage of the battery (if you have a voltmeter.) A voltage of 12.6 or 12.7 means fully charged. A voltage of 12.2 is quite low. 12 would be dead.

What happens when you surrender to the divine? ›

When we surrender to Divine will completely (not always easy to do) it brings us deep inner peace and joy. Perfect surrender to God's will is not in any way passive. We need great willpower and great concentration to perfectly attune the mind and surrender to the Divine will.

How to charge augmented items? ›

Augmentable items that normally degrade to dust are created with their own pool of charges, and drain that pool exclusively. Charges run out at the same rate as original degradation. Once empty, they can still be trained up to level 10 before becoming unusable, and can be recharged by using the original item on them.

What are the best logs to disassemble rs3? ›

Some of the suggested items to disassemble for simple parts are maple logs, acadia logs, yew logs, and harralander tar, as they have a relatively low cost, reasonable junk chance, and high availability.

How do you get divine energy? ›

How to Tune Into Divine Guidance
  1. Invite the Universe to guide you. ...
  2. Live in the present moment. ...
  3. Trust your intuition. ...
  4. Keep a Sign Journal. ...
  5. Gratitude—be conscious of the signs you receive, and don't forget to thank the universe for its guidance. ...
  6. A Visualization Exercise to Manifest a Sign from Spirit.

How to get to incandescent energy? ›

Incandescent energy is a type of divine energy gained through the Divination skill. It can be collected from incandescent wisps, located south of the Poison Waste, at level 95 Divination. Each harvest of an incandescent wisp yields 3 incandescent energy.

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